// Copyright © 2008, 2010, Oracle and/or its affiliates. All rights reserved.
//
// MySQL for Visual Studio is licensed under the terms of the GPLv2
// <http://www.gnu.org/licenses/old-licenses/gpl-2.0.html>, like most 
// MySQL Connectors. There are special exceptions to the terms and 
// conditions of the GPLv2 as it is applied to this software, see the 
// FLOSS License Exception
// <http://www.mysql.com/about/legal/licensing/foss-exception.html>.
//
// This program is free software; you can redistribute it and/or modify 
// it under the terms of the GNU General Public License as published 
// by the Free Software Foundation; version 2 of the License.
//
// This program is distributed in the hope that it will be useful, but 
// WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 
// or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 
// for more details.
//
// You should have received a copy of the GNU General Public License along 
// with this program; if not, write to the Free Software Foundation, Inc., 
// 51 Franklin St, Fifth Floor, Boston, MA 02110-1301  USA

using System;
using System.Drawing;
using System.Windows.Forms;
using System.Runtime.InteropServices;
using Microsoft.VisualStudio;
using Microsoft.VisualStudio.OLE.Interop;
using Microsoft.VisualStudio.TextManager.Interop;
using Microsoft.VisualStudio.Shell.Interop;
using IOleServiceProvider = Microsoft.VisualStudio.OLE.Interop.IServiceProvider;
using Microsoft.VisualStudio.Shell;

namespace MySql.Data.VisualStudio.Editors
{
  internal class VSCodeEditorUserControl : UserControl
  {
    private VSCodeEditorWindow nativeWindow;
    internal SqlEditor SqlEditor { get; private set; }

    public void Init(ServiceProvider serviceProvider, SqlEditor Editor)
    {
      SqlEditor = Editor;
      ServiceBroker sb = new ServiceBroker(serviceProvider);
      nativeWindow = new VSCodeEditorWindow(sb, this);
    }

    protected override void Dispose(bool disposing)
    {
      try
      {
        if (!disposing) return;
        if (nativeWindow == null) return;
        nativeWindow.Dispose();
      }
      finally
      {
        base.Dispose(disposing);
      }
    }

    public string Text
    {
      get { return nativeWindow.CoreEditor.Text; }
      set { nativeWindow.CoreEditor.Text = value; }
    }

    public bool IsDirty
    {
      get { return nativeWindow.CoreEditor.Dirty; }
      set { nativeWindow.CoreEditor.Dirty = value; }
    }

    protected override bool IsInputKey(Keys keyData)
    {
      // Since we process each pressed keystroke, the return value is always true.
      return true;
    }

    protected override void OnGotFocus(EventArgs e)
    {
      if (nativeWindow == null) return;
      nativeWindow.SetFocus();
    }

    protected override void OnSizeChanged(EventArgs e)
    {
      if (nativeWindow == null) return;
      nativeWindow.SetWindowPos(ClientRectangle);
    }
  }
}
