2007-09-12	Changed by Huqian	(Version 1,0,0,3)
	1. Support rcl file load. At OFFLINE_READ mode, decision can be compared 
		with the command that online server recieved.
	2.Implement Output all of decision to txt file at OFFLINE_READ mode.
	3.Include part of PlayerAgentImpl to StepLog file (*.dlog)

2007-09-10	Changed by Huqian	(Version 1,0,0,2)
	1. Splite the project (VS2005) to 5 following solutions
		Debug With StepLog:		Debug mode which outputs StepLog file
		Debug Without StepLog:		Debug mode which doesn't output StepLog file
		Release With StepLog:		Release mode which outputs StepLog file
		Release Without StepLog:	Release mode which doesn't output StepLog file
		Debug OFFLINE_READ:		Read StepLog and be able to run one loop as offline
	2. Modify launcher ( windows bat file ) in "bin" folder
		start_all.bat	:	start 11 player include goalie
		start_goalie.bat:	start 1 goalie
		start_one.bat	:	start 1 player ( not goalie )
	3. fix compile error ( release mode )
	4. remove unused boost files
	5. reduce some warnings

2007-09-07	Changed by Huqian	(Version 1,0,0,1)
	1. Add PlayerConfig, ActionEffector to StepDebug
	BUG: About 40% decision commands in StepDebug mode is different from match mode.

2007-09-06	Changed by Huqian	(Version 1,0,0,1)
	1. Add step debug frame
	2. Add WorldModel to StepDebug
	3. fix bug. /bin/start.bat
	TODO : Add PlayerConfig, ActionEffector to StepDebug


2007-08-31	Changed by Huqian	(Version 1,0,0,1)
	1. Add rc file to check version.
	2. Set project debug setting
	   Command:   $(ProjectDir)\bin\$(TargetFileName)
	   Parameter: -h 127.0.0.1 --player-config player.conf --config_dir .\formations-dt\
	   Directory: $(ProjectDir)\bin\
	3. fix bug. Add M_real_speed_max == 0 check in player_type.cpp and server_param.cpp
	4. fix bug. "candidate != old_unknown_players.end()" crashes in world_model.cpp
	   Use a flag instead of it.
	5. fix bug. "candidate_opponent != old_unknown_players.end()" ?
	   WorldModel::checkUnknownPlayer (world_model.cpp line 2107)


2007-08-30	Created by Huqian
	1. Based on agent2d-0.3.0 and librcsc-1.3.2.
	2. Create project file with Visual Studio 2005
	3. Create vc8_std_define_supply.h file to be able to compile under windows.
	4. fix bug. Use #ifdef _MSC_VER
