SDXFrameWork 0.10 SDXFrameWork

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SDXFrameWork.h
1 //Copyright © 2014 SDXFramework
2 //[License]GNU Affero General Public License, version 3
3 //[Contact]http://sourceforge.jp/projects/dxframework/
4 #pragma once
5
6 #include <Multimedia/Loading.h>
7 //#include <Multimedia/Blend.h>
8 //#include <Multimedia/Filter.h>
9 #include <Multimedia/Color.h>
10 #include <Multimedia/Drawing.h>
11
12 #include <Multimedia/Font.h>
13 #include <Multimedia/Image.h>
14 #include <Multimedia/Input.h>
15
16 //#include <Multimedia/Movie.h>
17 #include <Multimedia/Music.h>
18 #include <Multimedia/Screen.h>
19 #include <Multimedia/Sound.h>
20 #include <Multimedia/System.h>
21 #include <Multimedia/Window.h>
22 #include <Multimedia/File.h>
23
24 #include <Utility/Rand.h>
25 #include <Utility/Time.h>
26 #include <Utility/Speed.h>
27 #include <Utility/EnumArray.h>
28 #include <Utility/Motion.h>
29 #include <Utility/Speed.h>
30
31 #include <Framework/Anime.h>
32 #include <Framework/BmpFrame.h>
33 #include <Framework/Model.h>
34 #include <Framework/Sprite.h>
35 #include <Framework/Camera.h>
36 #include <Framework/Shape.h>
37 #include <Framework/IScene.h>
38 #include <Framework/Director.h>