ファイル LOGIN\CONFIG\loginserver.properties.BAK と LOGIN\CONFIG\LOGINSERVER.PROPERTIES を比較しています
***** LOGIN\CONFIG\loginserver.properties.BAK
# URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = 
URL = jdbc:mysql://localhost/l2jdb
# Database user info (default is "root" but it's not recommended)
Login = root
# Database connection password
Password = 
# Default: 10
***** LOGIN\CONFIG\LOGINSERVER.PROPERTIES
# URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = 
URL=jdbc:mysql://localhost/l2jdb?useUnicode=true&characterEncoding=UTF-8
# Database user info (default is "root" but it's not recommended)
Login=root
# Database connection password
Password=?????????????????????????
# Default: 10
*****

ファイル LOGIN\CONFIG\telnet.properties.BAK と LOGIN\CONFIG\TELNET.PROPERTIES を比較しています
***** LOGIN\CONFIG\telnet.properties.BAK
# Default: False
EnableTelnet = False
# This is the port L2J should listen to for incoming telnet
***** LOGIN\CONFIG\TELNET.PROPERTIES
# Default: False
EnableTelnet = false
# This is the port L2J should listen to for incoming telnet
*****

***** LOGIN\CONFIG\telnet.properties.BAK
# Default: 12345
StatusPort = 12345
# If the following is not set, a random password is generated on server startup.
***** LOGIN\CONFIG\TELNET.PROPERTIES
# Default: 12345
StatusPort = 12344
# If the following is not set, a random password is generated on server startup.
*****

***** LOGIN\CONFIG\telnet.properties.BAK
# Usage: StatusPW = somePass
StatusPW =
# This list can contain IPs or Hosts of clients you wish to allow. Hostnames must be resolvable to an IP.
***** LOGIN\CONFIG\TELNET.PROPERTIES
# Usage: StatusPW = somePass
StatusPW = ?????????????????????????
# This list can contain IPs or Hosts of clients you wish to allow. Hostnames must be resolvable to an IP.
*****

***** LOGIN\CONFIG\telnet.properties.BAK
# Default: 127.0.0.1,localhost,::1
ListOfHosts = 127.0.0.1,localhost,::1
***** LOGIN\CONFIG\TELNET.PROPERTIES
# Default: 127.0.0.1,localhost,::1
ListOfHosts = 127.0.0.1,localhost,192.168.???.???,192.168.???.???
*****

ファイル GAMESERVER\CONFIG\Character.properties.BAK と GAMESERVER\CONFIG\CHARACTER.PROPERTIES を比較しています
***** GAMESERVER\CONFIG\Character.properties.BAK
# Default: False
AllowClassMasters = False
# ConfigClassMaster=1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)],[5575(1000000)];[6622(1)] 
***** GAMESERVER\CONFIG\CHARACTER.PROPERTIES
# Default: False
AllowClassMasters = True
# ConfigClassMaster=1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)],[5575(1000000)];[6622(1)] 
*****

***** GAMESERVER\CONFIG\Character.properties.BAK
# Default: 3, 4
EnchantSafeMax = 3
EnchantSafeMaxFull = 4
# ---------------------------------------------------------------------------
***** GAMESERVER\CONFIG\CHARACTER.PROPERTIES
# Default: 3, 4
EnchantSafeMax = 23
EnchantSafeMaxFull = 24
# ---------------------------------------------------------------------------
*****

***** GAMESERVER\CONFIG\Character.properties.BAK
# Default: 0
StartingAdena = 0
# This is the starting level of the new character.
***** GAMESERVER\CONFIG\CHARACTER.PROPERTIES
# Default: 0
StartingAdena = 100000
# This is the starting level of the new character.
*****

ファイル GAMESERVER\CONFIG\General.properties.BAK と GAMESERVER\CONFIG\GENERAL.PROPERTIES を比較しています
***** GAMESERVER\CONFIG\General.properties.BAK
# Default: False
ServerListClock = False
# If True, only accounts with GM access can enter the server.
***** GAMESERVER\CONFIG\GENERAL.PROPERTIES
# Default: False
ServerListClock = True
# If True, only accounts with GM access can enter the server.
*****

***** GAMESERVER\CONFIG\General.properties.BAK
# Default: False
GameGuardEnforce = False
# Don't allow player to perform trade, talk with npc, or move until gameguard reply is received.
***** GAMESERVER\CONFIG\GENERAL.PROPERTIES
# Default: False
GameGuardEnforce = FALSE
# Don't allow player to perform trade, talk with npc, or move until gameguard reply is received.
*****

***** GAMESERVER\CONFIG\General.properties.BAK
# Default: False
GameGuardProhibitAction = False
#Logging settings. The following four settings, while enabled, will increase writing to your hard drive(s) considerably. Depend
***** GAMESERVER\CONFIG\GENERAL.PROPERTIES
# Default: False
GameGuardProhibitAction = FALSE
#Logging settings. The following four settings, while enabled, will increase writing to your hard drive(s) considerably. Depend
*****

***** GAMESERVER\CONFIG\General.properties.BAK
# Default: 600
AutoDestroyDroppedItemAfter = 600
# Time in secs after which dropped herb will be auto-destroyed
***** GAMESERVER\CONFIG\GENERAL.PROPERTIES
# Default: 600
AutoDestroyDroppedItemAfter = 18000
# Time in secs after which dropped herb will be auto-destroyed
*****

***** GAMESERVER\CONFIG\General.properties.BAK
# Default: False
DestroyPlayerDroppedItem = False
# Destroy dropped equipable items (armor, weapon, jewelry).
***** GAMESERVER\CONFIG\GENERAL.PROPERTIES
# Default: False
DestroyPlayerDroppedItem = true
# Destroy dropped equipable items (armor, weapon, jewelry).
*****

***** GAMESERVER\CONFIG\General.properties.BAK
# Default: False
DestroyEquipableItem = False
# Save dropped items into the database for restoring after restart.
***** GAMESERVER\CONFIG\GENERAL.PROPERTIES
# Default: False
DestroyEquipableItem = false
# Save dropped items into the database for restoring after restart.
*****

***** GAMESERVER\CONFIG\General.properties.BAK
# Default: False
SaveDroppedItem = False
# Enable/Disable the emptying of the stored dropped items table after items are loaded into memory (safety setting).
***** GAMESERVER\CONFIG\GENERAL.PROPERTIES
# Default: False
SaveDroppedItem = true
# Enable/Disable the emptying of the stored dropped items table after items are loaded into memory (safety setting).
*****

***** GAMESERVER\CONFIG\General.properties.BAK
# Default: False
ForceInventoryUpdate = False
# True = Load html's into cache only on first time html is requested.
***** GAMESERVER\CONFIG\GENERAL.PROPERTIES
# Default: False
ForceInventoryUpdate = True
# True = Load html's into cache only on first time html is requested.
*****

***** GAMESERVER\CONFIG\General.properties.BAK
# Default: False
AllowWear = False
# Default: 5
***** GAMESERVER\CONFIG\GENERAL.PROPERTIES
# Default: False
AllowWear = True
# Default: 5
*****

***** GAMESERVER\CONFIG\General.properties.BAK
# Default: 1
CommunityType = 1
# Default: False
BBSShowPlayerList = False
# Default: _bbshome
***** GAMESERVER\CONFIG\GENERAL.PROPERTIES
# Default: 1
CommunityType = 2
# Default: False
BBSShowPlayerList = True
# Default: _bbshome
*****

ファイル GAMESERVER\CONFIG\l2jmods.properties.BAK と GAMESERVER\CONFIG\L2JMODS.PROPERTIES を比較しています
***** GAMESERVER\CONFIG\l2jmods.properties.BAK
# Enable/Disable TvTEvent System
TvTEventEnabled = False
# TvT in instance
***** GAMESERVER\CONFIG\L2JMODS.PROPERTIES
# Enable/Disable TvTEvent System
TvTEventEnabled = True
# TvT in instance
*****

ファイル GAMESERVER\CONFIG\rates.properties.BAK と GAMESERVER\CONFIG\RATES.PROPERTIES を比較しています
***** GAMESERVER\CONFIG\rates.properties.BAK
# Experience multiplier
RateXp = 1
# Skill points multiplier
RateSp = 1
# Experience multiplier (Party)
RatePartyXp = 1
# Skill points multiplier (Party)
RatePartySp = 1
RateConsumableCost = 1
RateDropItems = 1
RateRaidDropItems = 1
RateDropSpoil = 1
RateDropManor = 1
***** GAMESERVER\CONFIG\RATES.PROPERTIES
# Experience multiplier
RateXp = 20.
# Skill points multiplier
RateSp = 20.
# Experience multiplier (Party)
RatePartyXp = 2.
# Skill points multiplier (Party)
RatePartySp = 2.
RateConsumableCost = 1.
RateDropItems = 10.
RateRaidDropItems = 1
RateDropSpoil = 5.
RateDropManor = 1
*****

***** GAMESERVER\CONFIG\rates.properties.BAK
# Default: 57,1
RateDropItemsById = 57,1 
# ---------------------------------------------------------------------------
***** GAMESERVER\CONFIG\RATES.PROPERTIES
# Default: 57,1
RateDropItemsById = 57,5
# ---------------------------------------------------------------------------
*****

ファイル GAMESERVER\CONFIG\server.properties.BAK と GAMESERVER\CONFIG\SERVER.PROPERTIES を比較しています
***** GAMESERVER\CONFIG\server.properties.BAK
# Default: *
ExternalHostname = *
# ---------------------------------------------------------------------------
***** GAMESERVER\CONFIG\SERVER.PROPERTIES
# Default: *
ExternalHostname=????.ath.cx
# ---------------------------------------------------------------------------
*****

***** GAMESERVER\CONFIG\server.properties.BAK
# Default: *
InternalHostname = *
# Where's the Login server this gameserver should connect to
***** GAMESERVER\CONFIG\SERVER.PROPERTIES
# Default: *
InternalHostname=192.168.???.???
# Where's the Login server this gameserver should connect to
*****

***** GAMESERVER\CONFIG\server.properties.BAK
# URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = 
URL = jdbc:mysql://localhost/l2jdb
# Database user info (default is "root" but it's not recommended)
Login = root
# Database connection password
Password = 
# Default: 100
***** GAMESERVER\CONFIG\SERVER.PROPERTIES
# URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = 
URL=jdbc:mysql://localhost/l2jdb?useUnicode=true&characterEncoding=UTF-8
# Database user info (default is "root" but it's not recommended)
Login=root
# Database connection password
Password=?????????????????????????
# Default: 100
*****

ファイル GAMESERVER\CONFIG\telnet.properties.BAK と GAMESERVER\CONFIG\TELNET.PROPERTIES を比較しています
***** GAMESERVER\CONFIG\telnet.properties.BAK
# Default: False
EnableTelnet = False
# This is the port L2J should listen to for incoming telnet
***** GAMESERVER\CONFIG\TELNET.PROPERTIES
# Default: False
EnableTelnet = true
# This is the port L2J should listen to for incoming telnet
*****

***** GAMESERVER\CONFIG\telnet.properties.BAK
# Usage: StatusPW = somePass
StatusPW =
# This list can contain IPs or Hosts of clients you wish to allow. Hostnames must be resolvable to an IP.
***** GAMESERVER\CONFIG\TELNET.PROPERTIES
# Usage: StatusPW = somePass
StatusPW = ?????????????????????????
# This list can contain IPs or Hosts of clients you wish to allow. Hostnames must be resolvable to an IP.
*****

***** GAMESERVER\CONFIG\telnet.properties.BAK
# Default: 127.0.0.1,localhost,::1
ListOfHosts = 127.0.0.1,localhost,::1
***** GAMESERVER\CONFIG\TELNET.PROPERTIES
# Default: 127.0.0.1,localhost,::1
ListOfHosts = 127.0.0.1,localhost,192.168.???.???,192.168.???.???
*****

