# Made by Mr. Have fun! Version 0.2
# Shadow Weapon Coupons contributed by BiTi for the Official L2J Datapack Project
# Visit http://www.l2jdp.com/forum/ for more details
import sys
from com.l2jserver.gameserver.model.quest import State
from com.l2jserver.gameserver.model.quest import QuestState
from com.l2jserver.gameserver.model.quest.jython import QuestJython as JQuest
from com.l2jserver.gameserver.network.serverpackets import SocialAction

qn = "407_PathToElvenScout"

REORIA_LETTER2 = 1207
PRIGUNS_TEAR_LETTER1 = 1208
PRIGUNS_TEAR_LETTER2 = 1209
PRIGUNS_TEAR_LETTER3 = 1210
PRIGUNS_TEAR_LETTER4 = 1211
MORETTIS_HERB = 1212
MORETTIS_LETTER = 1214
PRIGUNS_LETTER = 1215
HONORARY_GUARD = 1216
REORIA_RECOMMENDATION = 1217
RUSTED_KEY = 1293

class Quest (JQuest) :

 def __init__(self,id,name,descr):
     JQuest.__init__(self,id,name,descr)
     self.questItemIds = range(1207,1217)+[RUSTED_KEY]

 def onEvent (self,event,st) :
    htmltext = event
    player = st.getPlayer()
    if event == "1" :
      st.set("id","0")
      if player.getClassId().getId() == 0x12 :
        if player.getLevel() >= 18 :
          if st.getQuestItemsCount(REORIA_RECOMMENDATION)>0 :
            htmltext = "30328-04.htm"
          else:
            htmltext = "30328-05.htm"
            st.giveItems(REORIA_LETTER2,1)
            st.set("cond","1")
            st.setState(State.STARTED)
            st.playSound("ItemSound.quest_accept")
        else :
          htmltext = "30328-03.htm"
      else:
        if player.getClassId().getId() == 0x16 :
          htmltext = "30328-02a.htm"
        else:
          htmltext = "30328-02.htm"
    elif event == "30337_1" :
          st.takeItems(REORIA_LETTER2,1)
          st.set("cond","2")
          st.playSound("ItemSound.quest_middle")
          htmltext = "30337-03.htm"
    return htmltext


 def onTalk (self,npc,player):
   htmltext = "<html><body>クエストを遂行していないか条件が合いません。</body></html>"
   st = player.getQuestState(qn)
   if not st : return htmltext

   npcId = npc.getNpcId()
   id = st.getState()
   if npcId != 30328 and id != State.STARTED : return htmltext

   if npcId == 30328 and st.getInt("cond")==0 :
      htmltext = "30328-01.htm"
      return htmltext
   elif npcId == 30328 and st.getInt("cond") and st.getQuestItemsCount(REORIA_LETTER2)>0 :
        htmltext = "30328-06.htm"
   elif npcId == 30328 and st.getInt("cond") and st.getQuestItemsCount(REORIA_LETTER2)==0 and st.getQuestItemsCount(HONORARY_GUARD)==0 :
        htmltext = "30328-08.htm"
   elif npcId == 30337 and st.getInt("cond") and st.getQuestItemsCount(REORIA_LETTER2)>0 and st.getQuestItemsCount(PRIGUNS_TEAR_LETTER1)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER2)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER3)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER4)==0 :
        htmltext = "30337-01.htm"
   elif npcId == 30337 and st.getQuestItemsCount(MORETTIS_LETTER)<1 and st.getQuestItemsCount(PRIGUNS_LETTER)==0 and st.getQuestItemsCount(HONORARY_GUARD)==0 :
        if st.getQuestItemsCount(PRIGUNS_TEAR_LETTER1)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER2)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER3)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER4)<1 :
          htmltext = "30337-04.htm"
        elif st.getQuestItemsCount(PRIGUNS_TEAR_LETTER1)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER2)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER3)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER4)>0 and st.getQuestItemsCount(PRIGUNS_TEAR_LETTER1)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER2)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER3)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER4)<4 :
          htmltext = "30337-05.htm"
        else:
          htmltext = "30337-06.htm"
          st.takeItems(PRIGUNS_TEAR_LETTER1,1)
          st.takeItems(PRIGUNS_TEAR_LETTER2,1)
          st.takeItems(PRIGUNS_TEAR_LETTER3,1)
          st.takeItems(PRIGUNS_TEAR_LETTER4,1)
          st.giveItems(MORETTIS_HERB,1)
          st.giveItems(MORETTIS_LETTER,1)
          st.set("cond","4")
          st.playSound("ItemSound.quest_middle")
   elif npcId == 30334 and st.getInt("cond") :
        htmltext = "30334-01.htm"
   elif npcId == 30426 and st.getInt("cond") and st.getQuestItemsCount(MORETTIS_LETTER) and st.getQuestItemsCount(MORETTIS_HERB) :
        if st.getQuestItemsCount(RUSTED_KEY)<1 :
          htmltext = "30426-01.htm"
          st.set("cond","5")
          st.playSound("ItemSound.quest_middle")
        else:
          htmltext = "30426-02.htm"
          st.takeItems(RUSTED_KEY,1)
          st.takeItems(MORETTIS_HERB,1)
          st.takeItems(MORETTIS_LETTER,1)
          st.giveItems(PRIGUNS_LETTER,1)
          st.set("cond","7")
          st.playSound("ItemSound.quest_middle")
   elif npcId == 30426 and st.getInt("cond") and st.getQuestItemsCount(PRIGUNS_LETTER) :
        htmltext = "30426-04.htm"
   elif npcId == 30337 and st.getInt("cond") and st.getQuestItemsCount(PRIGUNS_LETTER)>0 :
        if st.getQuestItemsCount(MORETTIS_HERB) :
          htmltext = "30337-09.htm"
        else:
          htmltext = "30337-07.htm"
          st.takeItems(PRIGUNS_LETTER,1)
          st.giveItems(HONORARY_GUARD,1)
          st.set("cond","8")
          st.playSound("ItemSound.quest_middle")
   elif npcId == 30337 and st.getInt("cond") and st.getQuestItemsCount(HONORARY_GUARD)>0 :
        htmltext = "30337-08.htm"
   elif npcId == 30328 and st.getInt("cond") and st.getQuestItemsCount(HONORARY_GUARD)>0 :
        htmltext = "30328-07.htm"
        st.takeItems(HONORARY_GUARD,1)
        st.giveItems(REORIA_RECOMMENDATION,1)
        isFinished = st.getGlobalQuestVar("1ClassQuestFinished")
        if isFinished == "" : 
          st.giveItems(57,81900)
          st.addExpAndSp(160267,9966)
        player.sendPacket(SocialAction(player.getObjectId(),3))
        st.set("cond","0")
        st.exitQuest(False)
        st.saveGlobalQuestVar("1ClassQuestFinished","1")
        st.playSound("ItemSound.quest_finish")
   return htmltext

 def onKill(self,npc,player,isPet):
   st = player.getQuestState(qn)
   if not st : return 
   if st.getState() != State.STARTED : return 
   
   npcId = npc.getNpcId()
   if npcId == 20053 :
      st.set("id","0")
      if st.getInt("cond") :
        if st.getQuestItemsCount(PRIGUNS_TEAR_LETTER1)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER2)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER3)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER4) < 4 :
          if st.getQuestItemsCount(PRIGUNS_TEAR_LETTER1)<1 :
            st.giveItems(PRIGUNS_TEAR_LETTER1,1)
            if st.getQuestItemsCount(PRIGUNS_TEAR_LETTER1)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER2)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER3)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER4) == 4 :
              st.playSound("ItemSound.quest_middle")
              st.set("cond","3")
            else:
              st.playSound("ItemSound.quest_itemget")
          else:
            if st.getQuestItemsCount(PRIGUNS_TEAR_LETTER2)<1 :
              st.giveItems(PRIGUNS_TEAR_LETTER2,1)
              if st.getQuestItemsCount(PRIGUNS_TEAR_LETTER1)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER2)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER3)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER4) == 4 :
                st.playSound("ItemSound.quest_middle")
                st.set("cond","3")
              else:
                st.playSound("ItemSound.quest_itemget")
            else:
              if st.getQuestItemsCount(PRIGUNS_TEAR_LETTER3)<1 :
                st.giveItems(PRIGUNS_TEAR_LETTER3,1)
                if st.getQuestItemsCount(PRIGUNS_TEAR_LETTER1)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER2)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER3)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER4) == 4 :
                  st.playSound("ItemSound.quest_middle")
                  st.set("cond","3")
                else:
                  st.playSound("ItemSound.quest_itemget")
              else:
                if st.getQuestItemsCount(PRIGUNS_TEAR_LETTER4)<1 :
                  st.giveItems(PRIGUNS_TEAR_LETTER4,1)
                  if st.getQuestItemsCount(PRIGUNS_TEAR_LETTER1)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER2)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER3)+st.getQuestItemsCount(PRIGUNS_TEAR_LETTER4) == 4 :
                    st.playSound("ItemSound.quest_middle")
                    st.set("cond","3")
                  else:
                    st.playSound("ItemSound.quest_itemget")
   elif npcId == 27031 :
      st.set("id","0")
      if st.getInt("cond") and st.getQuestItemsCount(MORETTIS_HERB) == 1 and st.getQuestItemsCount(MORETTIS_LETTER) == 1 and st.getQuestItemsCount(RUSTED_KEY) == 0 and st.getRandom(10)<6 :
        st.giveItems(RUSTED_KEY,1)
        st.playSound("ItemSound.quest_middle")
        st.set("cond","6")
   return

QUEST       = Quest(407,qn,"Path of the Elven Scout")

QUEST.addStartNpc(30328)

QUEST.addTalkId(30328)

QUEST.addTalkId(30334)
QUEST.addTalkId(30337)
QUEST.addTalkId(30426)

QUEST.addKillId(27031)
QUEST.addKillId(20053)