<?xml version="1.0" encoding="UTF-8"?>
<list>
	<skill id="21000" levels="1" name="Release Seal on Agathion - Majo">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="npcId" val="1501" />
	</skill>
	<skill id="21001" levels="1" name="Release Seal on Agathion - Gold Majo">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="npcId" val="1502" />
	</skill>
	<skill id="21002" levels="1" name="Release Seal on Agathion - Black Majo">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="npcId" val="1503" />
	</skill>
	<skill id="21003" levels="1" name="Release Seal on Agathion - Plaipitak">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="npcId" val="1504" />
	</skill>
	<skill id="21004" levels="1" name="Wind Walk">
		<!-- Increases moving speed by 20 for 2 minutes. Reuse delay 18 minutes -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="4000" />
	</skill>
	<skill id="21005" levels="3" name="Agility">
		<!-- Increases evasion rate by 4 for 1 hour. Reuse Delay 24 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="4000" />
	</skill>
	<skill id="21006" levels="1" name="Large Firework Effect">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="21007" levels="1" name="Ability of Doubt">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="21008" levels="1" name="Release Seal on Agathion - Baby Panda">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="npcId" val="1505" />
	</skill>
	<skill id="21009" levels="1" name="Release Seal on Agathion - Bamboo Panda">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="npcId" val="1506" />
	</skill>
	<skill id="21010" levels="1" name="Release Seal on Agathion - Sexy Panda">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="npcId" val="1507" />
	</skill>
	<skill id="21011" levels="1" name="Energy Recovery">
		<!-- Recovers energy when acquiring Exp. for 20 minutes -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="4000" />
	</skill>
	<skill id="21012" levels="1" name="Energy Recovery">
		<!-- Recovers energy when acquiring Exp. for 20 minutes -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="4000" />
	</skill>
	<skill id="21013" levels="1" name="Energy Recovery">
		<!-- Recovers energy when acquiring Exp. for 20 minutes -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="4000" />
	</skill>
	<skill id="21014" levels="1" name="Scissors">
		<set name="target" val="TARGET_ONE" />
		<set name="skillType" val="DUMMY" />
		<set name="staticHitTime" val="true" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="hitTime" val="2000" />
		<set name="reuseDelay" val="10000" />
		<set name="equipDelay" val="30000" />
		<set name="castRange" val="400" />
		<set name="staticReuse" val="true" />
		<cond msgId="109">
			<target npcId="13183" />
		</cond>
	</skill>
	<skill id="21015" levels="1" name="Rock">
		<set name="target" val="TARGET_ONE" />
		<set name="skillType" val="DUMMY" />
		<set name="staticHitTime" val="true" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="hitTime" val="2000" />
		<set name="reuseDelay" val="10000" />
		<set name="equipDelay" val="30000" />
		<set name="castRange" val="400" />
		<set name="staticReuse" val="true" />
		<cond msgId="109">
			<target npcId="13183" />
		</cond>
	</skill>
	<skill id="21016" levels="1" name="Paper">
		<set name="target" val="TARGET_ONE" />
		<set name="skillType" val="DUMMY" />
		<set name="staticHitTime" val="true" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="hitTime" val="2000" />
		<set name="reuseDelay" val="10000" />
		<set name="equipDelay" val="30000" />
		<set name="castRange" val="400" />
		<set name="staticReuse" val="true" />
		<cond msgId="109">
			<target npcId="13183" />
		</cond>
	</skill>
	<skill id="21017" levels="1" name="Holiday Dream Weapon">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="magicLvl" val="75" />
		<for>
			<mul order="0x30" stat="maxCp" val="1.1" />
			<add order="0x40" stat="rCrit" val="15" />
			<add order="0x40" stat="absorbDam" val="5" />
		</for>
	</skill>
	<skill id="21018" levels="1" name="Holiday Dream Weapon">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="magicLvl" val="75" />
		<for>
			<mul order="0x30" stat="maxCp" val="1.1" />
			<add order="0x40" stat="rCrit" val="10" />
			<mul order="0x30" stat="cAtkAdd" val="1.10" />
		</for>
	</skill>
	<skill id="21019" levels="1" name="Holiday Dream Weapon">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="magicLvl" val="75" />
		<for>
			<mul order="0x30" stat="maxCp" val="1.1" />
			<mul order="0x30" stat="lethalRate" val="1.05" />
			<mul order="0x30" stat="PhysicalMpConsumeRate" val="0.85" />
			<mul order="0x30" stat="MagicalMpConsumeRate" val="0.85" />
			<mul order="0x30" stat="DanceMpConsumeRate" val="0.85" />
		</for>
	</skill>
	<skill id="21020" levels="1" name="Holiday Dream Weapon">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="magicLvl" val="75" />
		<for>
			<mul order="0x30" stat="maxCp" val="1.1" />
			<add order="0x40" stat="rCrit" val="15" />
			<add order="0x40" stat="absorbDam" val="5" />
		</for>
	</skill>
	<skill id="21021" levels="1" name="Holiday Dream Weapon">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="magicLvl" val="75" />
		<for>
			<mul order="0x30" stat="maxCp" val="1.1" />
			<add order="0x40" stat="rCrit" val="10" />
			<mul order="0x30" stat="cAtkAdd" val="1.10" />
		</for>
	</skill>
	<skill id="21022" levels="1" name="Holiday Dream Weapon">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="magicLvl" val="75" />
		<for>
			<mul order="0x30" stat="maxCp" val="1.1" />
			<mul order="0x30" stat="mAtkSpd" val="1.07" />
			<mul order="0x30" stat="PhysicalMpConsumeRate" val="0.85" />
			<mul order="0x30" stat="MagicalMpConsumeRate" val="0.85" />
			<mul order="0x30" stat="DanceMpConsumeRate" val="0.85" />
		</for>
	</skill>
	<skill id="21023" levels="1" name="Holiday Dream Weapon">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="magicLvl" val="75" />
		<for>
			<mul order="0x30" stat="maxCp" val="1.1" />
			<mul order="0x30" stat="mAtk" val="1.1" />
			<mul order="0x30" stat="PhysicalMpConsumeRate" val="0.85" />
			<mul order="0x30" stat="MagicalMpConsumeRate" val="0.85" />
			<mul order="0x30" stat="DanceMpConsumeRate" val="0.85" />
		</for>
	</skill>
	<skill id="21024" levels="1" name="Holiday Dream Weapon">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="magicLvl" val="75" />
		<for>
			<mul order="0x30" stat="maxCp" val="1.1" />
			<mul order="0x30" stat="PhysicalMpConsumeRate" val="0.85" />
			<mul order="0x30" stat="MagicalMpConsumeRate" val="0.85" />
			<mul order="0x30" stat="DanceMpConsumeRate" val="0.85" />
			<add order="0x40" stat="absorbDam" val="5" />
		</for>
	</skill>
	<skill id="21025" levels="1" name="Holiday Dream Weapon">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="magicLvl" val="75" />
		<for>
			<mul order="0x30" stat="maxCp" val="1.1" />
			<add order="0x40" stat="rCrit" val="30" />
		</for>
	</skill>
	<skill id="21026" levels="1" name="Holiday Dream Weapon">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="magicLvl" val="75" />
		<for>
			<mul order="0x30" stat="maxCp" val="1.1" />
			<add order="0x40" stat="atkCountMax" val="3" />
			<add order="0x40" stat="absorbDam" val="10" />
		</for>
	</skill>
	<skill id="21027" levels="1" name="Holiday Dream Weapon">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="magicLvl" val="75" />
		<for>
			<mul order="0x30" stat="maxCp" val="1.1" />
			<mul order="0x30" stat="pAtkSpd" val="1.07" />
			<mul order="0x30" stat="PhysicalMpConsumeRate" val="0.85" />
			<mul order="0x30" stat="MagicalMpConsumeRate" val="0.85" />
			<mul order="0x30" stat="DanceMpConsumeRate" val="0.85" />
		</for>
	</skill>
	<skill id="21028" levels="1" name="Holiday Dream Weapon">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="magicLvl" val="75" />
		<for>
			<mul order="0x30" stat="maxCp" val="1.1" />
			<add order="0x40" stat="rCrit" val="15" />
			<add order="0x40" stat="absorbDam" val="5" />
		</for>
	</skill>
	<skill id="21029" levels="1" name="Holiday Dream Weapon">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="magicLvl" val="75" />
		<for>
			<mul order="0x30" stat="maxCp" val="1.1" />
			<add order="0x40" stat="rCrit" val="10" />
			<mul order="0x30" stat="cAtkAdd" val="1.10" />
		</for>
	</skill>
	<skill id="21030" levels="1" name="Holiday Dream Weapon">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="BUFF" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="magicLvl" val="75" />
		<for>
			<mul order="0x30" stat="maxCp" val="1.1" />
			<add order="0x40" stat="pSkillEvas" val="10" />
			<add order="0x40" stat="rEvas" val="3" />
			<add order="0x40" stat="accCombat" val="3" />
		</for>
	</skill>
	<skill id="21031" levels="1" name="Agathion Seal Release - Charming Cupid">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="npcId" val="1508" />
	</skill>
	<skill id="21032" levels="1" name="Agathion Seal Release - Naughty Cupid">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="npcId" val="1509" />
	</skill>
	<skill id="21033" levels="1" name="Release Seal on Agathion - White Maneki Neko">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="npcId" val="1510" />
	</skill>
	<skill id="21034" levels="1" name="Release Seal on Agathion - Black Maneki Neko">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="npcId" val="1511" />
	</skill>
	<skill id="21035" levels="1" name="Release Seal on Agathion - Brown Maneki Neko">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="npcId" val="1512" />
	</skill>
	<skill id="21036" levels="1" name="Release Seal on Agathion - One-eyed Bat Drove">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="npcId" val="1513" />
	</skill>
	<skill id="21037" levels="1" name="Release Seal on Agathion - Pegasus">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="npcId" val="1514" />
	</skill>
	<skill id="21038" levels="1" name="Release Seal on Agathion - Yellow-robed Tojigong">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="npcId" val="1515" />
	</skill>
	<skill id="21039" levels="1" name="Release Seal on Agathion - Blue-robed Tojigong">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="npcId" val="1516" />
	</skill>
	<skill id="21040" levels="1" name="Release Seal on Agathion - Yellow-robed Tojigong">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="npcId" val="1517" />
	</skill>
	<skill id="21041" levels="1" name="Release Seal on Agathion - Bugbear">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="npcId" val="1518" />
	</skill>
	<skill id="21042" levels="1" name="Baguette's Blessing">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21043" levels="1" name="Agathion Seal Cancel - Red Sumo Wrestler">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="npcId" val="1519" />
	</skill>
	<skill id="21044" levels="1" name="Agathion Seal Cancel - Blue Sumo Wrestler Agathion">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="npcId" val="1520" />
	</skill>
	<skill id="21045" levels="1" name="Agathion Seal Cancel - Great Sumo Match">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="npcId" val="1521" />
	</skill>
	<skill id="21046" levels="1" name="Agathion Seal Cancel - Button-Eyed Bear Doll">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="npcId" val="1522" />
	</skill>
	<skill id="21047" levels="1" name="Agathion Seal Cancel - God of Fortune">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="npcId" val="1523" />
	</skill>
	<skill id="21048" levels="1" name="Agathion Seal Cancel - Dryad">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="npcId" val="1524" />
	</skill>
	<skill id="21049" levels="1" name="Agathion Seal Cancel - Wonboso">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="npcId" val="1525" />
	</skill>
	<skill id="21050" levels="1" name="Agathion Seal Cancel - Daewoonso">
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="AGATHION" />
		<set name="hitTime" val="3000" />
		<set name="staticHitTime" val="true" />
		<set name="operateType" val="OP_ACTIVE" />
		<set name="npcId" val="1526" />
	</skill>
	<skill id="21051" levels="1" name="Steam Beatle Mount">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="21052" levels="1" name="Bless the Body">
		<!-- Increases Max HP by 25% for 30 minutes -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="4000" />
	</skill>
	<skill id="21053" levels="1" name="Bless the Soul">
		<!-- Increases Max MP by 25% for 30 minutes -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="4000" />
	</skill>
	<skill id="21054" levels="1" name="Blessed Resurrection Ability">
		<!-- Can use the ability of Blessed Resurrection. Reuse Delay 12 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21055" levels="1" name="Wind Walk">
		<!-- Increases moving speed by 20 for 2 minutes. Reuse delay 18 minutes -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="4000" />
	</skill>
	<skill id="21056" levels="1" name="Agility">
		<!-- Increases evasion rate by 4 for 1 hour. Reuse Delay 24 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="4000" />
	</skill>
	<skill id="21057" levels="1" name="Reflect">
		<!-- For 5 minutes, returns 20% of the damage back to the enemy. Excludes skill and long-range attacks. Reuse Delay 1 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21058" levels="1" name="Mana Regeneration">
		<!-- Increases MP Regeneration by 3% for 5 minutes. Reuse Delay 1 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21059" levels="1" name="Greater Heal">
		<!-- Recovers HP by 444 and increases HP Recovery by 30 for 15 seconds. Reuse Delay 4 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21060" levels="1" name="Death Whisper">
		<!-- Increases Critical attack power by 35% for 5 minutes. Reuse Delay 1 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21061" levels="1" name="Agility">
		<!-- Increases evasion rate by 4 for 1 hour. Reuse Delay 24 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="4000" />
	</skill>
	<skill id="21062" levels="1" name="Wild Magic">
		<!-- For 5 minutes, increases by 2% the occurrence rate of damage that is caused by damage magic. Reuse Delay 1 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21063" levels="1" name="Wind Walk">
		<!-- Increases moving speed by 20 for 2 minutes. Reuse delay 18 minutes -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="4000" />
	</skill>
	<skill id="21064" levels="1" name="Mana Regeneration">
		<!-- Increases MP Regeneration by 3% for 5 minutes. Reuse Delay 1 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21065" levels="1" name="Reflect">
		<!-- For 5 minutes, returns 20% of the damage back to the enemy. Excludes skill and long-range attacks. Reuse Delay 1 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21066" levels="1" name="Energy Recovery">
		<!-- Recovers energy when acquiring Exp. for 5 minutes. Reuse Delay 1 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21067" levels="1" name="Blessed Escape Ability">
		<!-- Can use the ability of Blessed Return. Reuse Delay 12 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="200" />
	</skill>
	<skill id="21068" levels="1" name="Resist Unholy">
		<!-- Increases resistance to darkness type attacks by 30 for 5 minutes. Reuse Delay 1 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21069" levels="1" name="Wind Walk">
		<!-- Increases moving speed by 20 for 2 minutes. Reuse delay 18 minutes -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="4000" />
	</skill>
	<skill id="21070" levels="1" name="Death Whisper">
		<!-- Increases Critical attack power by 35% for 5 minutes. Reuse Delay 1 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21071" levels="1" name="Agility">
		<!-- Increases evasion rate by 4 for 1 hour. Reuse Delay 24 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="4000" />
	</skill>
	<skill id="21072" levels="1" name="Wild Magic">
		<!-- For 5 minutes, increases by 2% the occurrence rate of damage that is caused by damage magic. Reuse Delay 1 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21073" levels="1" name="Mana Regeneration">
		<!-- Increases MP Regeneration by 3% for 5 minutes. Reuse Delay 1 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21074" levels="1" name="Reflect">
		<!-- For 5 minutes, returns 20% of the damage back to the enemy. Excludes skill and long-range attacks. Reuse Delay 1 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21075" levels="1" name="Greater Heal">
		<!-- Recovers HP by 444 and increases HP Recovery by 30 for 15 seconds. Reuse Delay 4 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21076" levels="1" name="Resist Unholy">
		<!-- Increases resistance to darkness type attacks by 30 for 5 minutes. Reuse Delay 1 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21077" levels="1" name="Wind Walk">
		<!-- Increases moving speed by 20 for 2 minutes. Reuse delay 18 minutes -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="4000" />
	</skill>
	<skill id="21078" levels="1" name="Death Whisper">
		<!-- Increases Critical attack power by 35% for 5 minutes. Reuse Delay 1 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21079" levels="1" name="Agility">
		<!-- Increases evasion rate by 4 for 1 hour. Reuse Delay 24 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="4000" />
	</skill>
	<skill id="21080" levels="1" name="Wild Magic">
		<!-- For 5 minutes, increases by 2% the occurrence rate of damage that is caused by damage magic. Reuse Delay 1 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21081" levels="1" name="Mana Regeneration">
		<!-- Increases MP Regeneration by 3% for 5 minutes. Reuse Delay 1 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21082" levels="1" name="Reflect">
		<!-- For 5 minutes, returns 20% of the damage back to the enemy. Excludes skill and long-range attacks. Reuse Delay 1 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21083" levels="1" name="Greater Heal">
		<!-- Recovers HP by 444 and increases HP Recovery by 30 for 15 seconds. Reuse Delay 4 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21084" levels="1" name="Energy Recovery">
		<!-- Recovers energy when acquiring Exp. for 5 minutes. Reuse Delay 1 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21085" levels="1" name="Agathion Seal Cancel - Pomona">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21086" levels="1" name="Blessing of Love">
		<!-- Can feel the warm love of family. Protects the target with sacred power. Makes the target invincible for 10 seconds. Reuse Delay 4 hours -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="4000" />
	</skill>
	<skill id="21087" levels="1" name="Berserker Spirit">
		<!-- Decreases P. Def. by 8%, M. Def. by 16%, and evasion by 4, and increases P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. by 8%, Casting Spd. by 8%, and moving speed by 8 for 20 minutes. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="4000" />
	</skill>
	<skill id="21088" levels="1" name="Summon Friend">
		<!-- Summons your friend. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="10000" />
	</skill>
	<skill id="21089" levels="1" name="Dance of Shadows">
		<!-- Receives the soul's help, and for 2 minutes, decreases one's own moving speed by 50% and invokes the ability not to receive the preemptive attack of monsters. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="2500" />
	</skill>
	<skill id="21090" levels="1" name="Soul of Phoenix">
		<!-- Receives the soul's help, and revives from death with completely recovered status. Buff/de-buff doesn't disappear at death but is maintained. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="4000" />
	</skill>
	<skill id="21091" levels="1" name="Agathion Seal Cancel - Weaver">
		<!-- Removes the seal on the Agathion. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21092" levels="1" name="Theme - Love">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="21093" levels="1" name="Theme - Hero">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="21094" levels="1" name="Theme - Theme Park">
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="21095" levels="1" name="Blessed Resurrection">
		<!-- Can use the ability of Blessed Resurrection. Reuse Delay 12 hours. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21096" levels="1" name="Ability of Cool Watermelon">
		<!-- For 30 minutes, increases critical rate by 30% and critical power by 35%. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="3000" />
	</skill>
	<skill id="21097" levels="1" name="Summon Friend">
		<!-- Summons your friend. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
		<set name="hitTime" val="10000" />
	</skill>
	<skill id="21098" levels="1" name="Great Adventurer's Soul Power : Endless">
		<!-- For five minutes, the Great Spirit increases maximum HP by 20%, maximum MP by 20%, moving speed by 20%, and resistance against debuff by 10%. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
	<skill id="21099" levels="1" name="Great Warrior's Soul Power: Strength">
		<!-- For five minutes, the Great Spirit increases Atk.Spd. by 20%, damage by 10% and P.Def. by 20%. You recover HP equal to 5% of the melee damage. -->
		<set name="target" val="TARGET_NONE" />
		<set name="skillType" val="NOTDONE" />
		<set name="operateType" val="OP_PASSIVE" />
	</skill>
</list>