using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace BulletMMD.BulletDynamics.ConstraintSolver
{
    ///<summary>
    /// Generic 6 DOF constraint that allows to set spring motors to any translational and rotational DOF
    /// DOF index used in enableSpring() and setStiffness() means:
    /// 0 : translation X
    /// 1 : translation Y
    /// 2 : translation Z
    /// 3 : rotation X (3rd Euler rotational around new position of X axis, range [-PI+epsilon, PI-epsilon] )
    /// 4 : rotation Y (2nd Euler rotational around new position of Y axis, range [-PI/2+epsilon, PI/2-epsilon] )
    /// 5 : rotation Z (1st Euler rotational around Z axis, range [-PI+epsilon, PI-epsilon] )
    ///</summary>
    ///<remarks>現在仮組みです</remarks>
    public class btGeneric6DofSpringConstraint
    {
    }
}
